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Old Mar 16, 2010, 06:22 PM // 18:22   #21
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no good rewards=no incentive to waste time in a easy area
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Old Mar 16, 2010, 06:46 PM // 18:46   #22
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Originally Posted by Pleikki View Post
Ppl forgetting the Uber Killroy chest dropping Purple Magmas, Crystallines, Dwarvens Etc!

its someting to go for still even now!

Those chests used to drop 4-6 purples, now they only drop 1-2.
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Old Mar 16, 2010, 06:56 PM // 18:56   #23
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Just did the whole thing with my guildy, he vever finished his quests and wanted the statue for his hall.
Running around in there brought back some good memories.
Tombs needs a statue too!!!!
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Old Mar 16, 2010, 07:27 PM // 19:27   #24
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I agree tombs needs a statue too..... and I wish sarrows would just add an end chest... with 1 good item.... cause then people would go back there again....

The only really good greens in the game that people really still ask for are totem axe.... which thanks to 600 going away, nobody really needs one of those anymore... and Draccos....which I love btw.... but people don't form teams just to get a 12k green, unfortunatly
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Old Mar 16, 2010, 07:46 PM // 19:46   #25
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This quote made me smile.

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Originally Posted by Painbringer View Post
Its a great place and fun to go. Too bad a-net has not updated it since the early 70's
How about an end chest that awards Bell Bottom Pants, Leisure Suits, big Afro Hair, skate boards, and wide collar polyester shirts. Far out, can't you dig it!
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Old Mar 16, 2010, 09:55 PM // 21:55   #26
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Ahhh... Sorrow's Furnace... The memories of getting so excited when Drago would spawn and shouting "YES! IT'S DRAGO!!"




lol.. xD
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Old Mar 16, 2010, 11:29 PM // 23:29   #27
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With the experience of Eye of the Norht dungeon design Sorrows Furnace could easily be revived. Better rewards is the clue, along with some extra challenges, e.g. better bosses walking around. Would take no more than a few hours of programming...
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Old Mar 17, 2010, 12:16 AM // 00:16   #28
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If they could somehow randomize what chests drop in areas then old places like SF could become popular again. Let's face it most players are going to play where the valueable drops are andnot in the crappy drop areas like SF now. This has been an issue in most mmorpgs as well.

There are only a couple of MMORPG's that allow any area to have some quality loot and you don't have to be level 50+ to get them. One is Star Wars Galaxies. I could farm the loons in that game for Light Sabre parts and make a nice income doing so. Then in Anarchy online you can be level 10 and farm Concrete Pillows and also make a nice income from them from high level players.

The above is what GW and all MMO/MMORPG need. Give the low level player something to farm without having to grind to level 50+ that high levels will buy from them. Move high level items around and don't have them in the same chests in the same dungeons everyday all the time.

Some of the best drops now aren't in the high level areas they are in the endgame areas like Droknars. I personally like the +5E +60hp +20% spell recharge staves myself. I also like the 20/20 recharge/cast +60hp staves and both of these types can be found outside of the high end areas. Many in Factions and then those at the end of Prophecies now. Melee weapons +15^50 +20% +30hp are also a dime a dozen outside of the high end areas.

They really need to make a single type of high end area group of weapons for PVE that go beyond the standard +15^50 +20% +30hp model. I'd love to see +20^50 +25% +45hp (without being enchanted) weapons drop ONLY in the HIGH END dungeons and ONLY if you play it in HARD MODE. Thus separating the high end game from the regular game and giving some quality drops to go for instead of just a SKIN which is worthless to me.
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Old Mar 17, 2010, 01:00 AM // 01:00   #29
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Originally Posted by QueenofDeath View Post
They really need to make a single type of high end area group of weapons for PVE that go beyond the standard +15^50 +20% +30hp model. I'd love to see +20^50 +25% +45hp (without being enchanted) weapons drop ONLY in the HIGH END dungeons and ONLY if you play it in HARD MODE. Thus separating the high end game from the regular game and giving some quality drops to go for instead of just a SKIN which is worthless to me.
This isn't some generic MMO where the name of the game is handicapping yourself against other people by obtaining better gear than them. I honestly like the setup here. Do better stuff and you get better skins but not a handicap against players who havn't been able to do it yet. As such the only variables that result in a win or loss in PvE and PvP are the ones that should matter: teamwork, build setup, skill and maybe a bit of luck.

No offense, but there are only certain kinds of people I can think of that would have a problem with that and they are mostly the kind of gamers that need to play a more remedial gear based RPG like WoW. The things you said you want aren't much but if any heed was paid to that then there would be people who would want even more of a handicap situation.
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Old Mar 17, 2010, 01:08 AM // 01:08   #30
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Went back shortly after the wiki said that there was a HoM statue for it. Got it and my black moa done on the one trip and haven't been back since. A lot of bosses inside and out and they all have pretty good drop rates for greens if you need a couple. But nothing of any real value there.
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Old Mar 17, 2010, 01:46 AM // 01:46   #31
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Mostly probably done for the Conqueror trophy, do you still get it if you do it in NM?
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Old Mar 17, 2010, 01:55 AM // 01:55   #32
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I last went there about 6 months ago for the Black Moa chick.

I didn't know about the statue until I read this thread, is it a (semi-)recent thing?
Haven't really played since I got the Moa.
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Old Mar 17, 2010, 02:05 AM // 02:05   #33
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Originally Posted by Winston View Post
I last went there about 6 months ago for the Black Moa chick.

I didn't know about the statue until I read this thread, is it a (semi-)recent thing?
Haven't really played since I got the Moa.
Think they were added when GW:EN came out. You have to do it after the titles were implemented.

Wiki has them all listed.
http://guildwars.wikia.com/wiki/Monu...E_Achievements
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Old Mar 17, 2010, 02:12 AM // 02:12   #34
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Wow, I've read that article a good half dozen times, can't believe I missed it!

Better get back down the furnace then
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Old Mar 17, 2010, 02:13 AM // 02:13   #35
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Quote:
Originally Posted by The Scorpion Knight View Post
Mostly probably done for the Conqueror trophy, do you still get it if you do it in NM?
Yes.


-=*12prettyletters*=-
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Old Mar 17, 2010, 04:52 AM // 04:52   #36
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wtb Sorrow's Furnace revamp to make it the toughest area in the game. - it's what this game needs, harder challenges that can't be beaten with sf
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Old Mar 17, 2010, 05:28 AM // 05:28   #37
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Originally Posted by The Scorpion Knight View Post
Mostly probably done for the Conqueror trophy, do you still get it if you do it in NM?
As jonnie said. Yes, you can. My guild and I did it a little over two weeks ago I think it was. It actually seemed drastically easier than it used to be.
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Old Mar 17, 2010, 07:45 AM // 07:45   #38
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Originally Posted by colosusjokers View Post
As jonnie said. Yes, you can. My guild and I did it a little over two weeks ago I think it was. It actually seemed drastically easier than it used to be.
No, it's exactly the same - it's just that our skillsets are drastically stronger than they were 4½ years ago ^__^
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Old Mar 17, 2010, 08:45 AM // 08:45   #39
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Quote:
Originally Posted by MithranArkanere View Post
I went there a long time ago. Then I went back to get a statue and a black chick.
Then I forgot about the place.
Most uniques there can be replicated with better and moddable stuff, and the couple of nice skins you may find around there can be found inscribed in the North, from the other stone summit dwarves.
So there is no motivation to go there other than fun.
It's still fun, though, but not as fun as other things I may do.
It's a place to go with people. With H/H is not so fun.
Same here. I like it. It's a cool dungeon with lots to do. Even though the greens aren't all very good, it's still nice to get one, and if you're lucky you might even get a good one (Rago's flame staff, Drago's flatbow, some of the double modded offhands). The Iron Forgeman is way awesome, the Moa chick is cute. And who here didn't laugh at "a cold one"?
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Old Mar 17, 2010, 08:47 AM // 08:47   #40
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Quote:
Originally Posted by colosusjokers View Post
No offense, but there are only certain kinds of people I can think of that would have a problem with that and they are mostly the kind of gamers that need to play a more remedial gear based RPG like WoW.
they do not need to but rather want to. It simply that certain people want to play wow but do/can not pay for it.

Anyway, game has other rewards than just skins. But ...

Will playing SF give me sweet points? No ...
Will playing SF give me drunk points? No ...
Will playing SF give me party points? No ...
Will playing SF give me ... well, you get it.

SF reward system is simply irrelevant to current game where people mostly only care about finishing up those grindy titles.

SF only gives you items (kudos for those weird interesting stats) which sadly noone wants (boo for hordes and hordes of 20/20 15^50 +30 weapons.), statue and minipet (kudos for minipet; aya for staure), but statue and minipet are both one-time thing (which you can do at same time, no less).

And then, you of course can get drops, gold and open chests and whanot, but you can get that everywhere in much more effective way.

Purely from reward pov, SF could use retrofit: Make Killroy chests have chance on dropping kegs of ale at least. Add interesting collectors for Dredge Manifestos / Enslavement Stones. Something.
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